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/ EnigmA Amiga Run 1995 November / EnigmA AMIGA RUN 02 (1995)(G.R. Edizioni)(IT)[!][issue 1995-11][Skylink CD].iso / earcd / docs / lwml9502.lha / Lightwave-Feb95 / 000056_owner-lightwave-l _Sat Feb 4 11:41:52 1995.msg < prev    next >
Internet Message Format  |  1995-03-19  |  1KB

  1. Return-Path: <owner-lightwave-l>
  2. Received: by netcom16.netcom.com (8.6.9/Netcom)
  3.     id KAA25255; Sat, 4 Feb 1995 10:57:40 -0800
  4. Received: from cais.cais.com by mail.netcom.com (8.6.9/Netcom)
  5.     id VAA26417; Fri, 3 Feb 1995 21:50:24 -0800
  6. Received: from cais2.cais.com (cais2.cais.com [199.0.216.200]) by cais.cais.com (8.6.5/8.6.5) with SMTP id AAA06094 for <lightwave-l@netcom.com>; Sat, 4 Feb 1995 00:50:14 -0500
  7. Date: Sat, 4 Feb 1995 00:50:14 -0500 (EST)
  8. From: Keith Lea <keith@cais.cais.com>
  9. Subject: Talking Objects
  10. To: Lightwave <lightwave-l@netcom.com>
  11. Message-ID: <Pine.3.89.9502040019.A29117-0100000@cais2.cais.com>
  12. MIME-Version: 1.0
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  14. Sender: owner-lightwave-l@netcom.com
  15. Precedence: bulk
  16.  
  17.  
  18. I have a need to make an object talk.  I have considered doing morph 
  19. targets but just not accurate for my needs.  Bones is a possibility does 
  20. anyone have any suggestioins as the best way to have a figures mouth 
  21. move semirealitically?
  22.  
  23. Thanks 
  24.  
  25. *****************************************************************************
  26. *Keith Lea--Software Engineer-CNE     2000/040,2000/040,2000/030,1200/020   *
  27. *      *Without Dreams there would be no Reality*                           *
  28. *D-Cubed Design                                                             *
  29. *****************************************************************************